Thursday 11 September 2014

Eight Years Later, Microsoft Gearing Up to Launch Another Xbox in India





















While Microsoft launch the last console generation in India with bang, the entry of its new device the Xbox One has been a slower process. Sony has enjoyed around a eight month head-start since bringing the PlayStation 4 to India, while the Xbox One has only recently gone up for pre-orders in the country.
This is a complete reversal of the launch order since the previous generation, where Microsoft stole the spotlight by beating Sony to the market by an identical eight-month period that it's lagging behind in the current generation. Sony could also not match Microsoft in terms of price, launching the PS3 at Rs. 39,990 in a market where the Xbox 360 was available at Rs. 23,900 for the entry-level model.
Interestingly, while the PS4 has been launched carrying the same price tag as its predecessor nearly 7 years later, this time around the base model of the Xbox One has caught up with Sony's offering, while the model with Kinect sensor will set you back by Rs. 45,990.
We talked to Anshu Mor, Director - Interactive Entertainment Business, Microsoft India, to get a sense of how things have changed for Microsoft beyond the price tag of its console.
The biggest change we spoke to Mor about was ithe change in distribution model of the new Xbox. While Xbox 360 was widely available at retail locations in 2006, this time though, Microsoft is only selling the Xbox One online and that too via just one vendor, Amazon.in.
Unlike others who talk about the importance of an in-store presence helping drive awareness about consoles, and in turn sales, Mor's belief is that Amazon can help Microsoft more accurately track and sell its consoles.
"There are multiple reasons [behind the move], " says Mor, "fundamental one being that the gaming industry overall hasn't really scaled and e-commerce helps us to address the right people. A lot of the people who're going to buy an Xbox One are digital natives, they shop online usually anyway, and we wanted there to be a single destination."
At the same time, he talks about the problems related to selling consoles at retail outlets - Internet connections (which are required to show many of the functions) are unreliable, and high staff turnover leads to limited awareness of a product with broad capabilities.
"We're still going to be doing ground level demonstrations, but it will be in malls and other locations, instead of in stores," Mor adds.
More targeted marketing
Another big difference for Microsoft in this generation is that the Xbox "brand" is not an unknown thing anymore, and the outreach can fully focus on the new One. When the company launched Xbox in 2006, it was with a huge ad campaign in both print and on television, starring Yuvraj Singh and Akshay Kumar. Eight years later, Microsoft has barely done anything to reach out to customers at this late date.
"Back then, we had to introduce the brand, it was our first console in India," says Mor. "Today, we're digitally connected to the consumers, and social media and digital marketing is core to the model. Closer to the launch, we'll bring a lot of Xbox One experiences offline - but it will be outside the stores. We will have a presence in malls and places where we think that the audience will be present."
Another change since the last launch, according to Mor, is that mobile devices have opened up a new audience of gamers that the company can speak to.
"For one thing, there are the 360 owners [to address], and then there are the new gamers," says Mor. "People are more attuned to gaming right now - thanks to smartphones and tablets."
Amazon has been doing its bit to market the console with banners on the home page, amongst other things. All is seems to have paid off, at least for now. According to Mor, the pre-orders for the Xbox One on Amazon have been "phenomenal", in his own words. With eight years between the two devices, it's not fair to compare the launch of the Xbox One to the Xbox 360, but when pressed for details Mor merely says that the Xbox One is faring much better than its predecessor.
Also, contrary to what one might expect, the more expensive variant is selling better in India.
"The Kinect SKU sales are much higher than the standalone console, it's about 75 percent to 25 percent," says Mor. "The second controller is also being bought, we're seeing an 80-90% attach rate. The FIFA bundle is being appreciated, but that was to be expected because it is by far the number one game being played on our platform for many years."
Closing off the grey market
Consoles by both Sony and Microsoft are a lot more expensive in India than other countries. In Hong Kong, the Xbox One and PlayStation 4 are both priced at HKD 3,380, approximately Rs. 26,000, compared to the Rs. 39,990 in India; the temptation to import a console, or buy one from Palika Bazaar is obvious. However, Microsoft is clear that it will not support these devices, and that is one of the reasons why it is taking the online route.
The retail sellers of the Xbox 360 on the other hand often sold grey market imports, something Microsoft couldn't track unlike online sales.
"The prices are higher in India than ideal thanks to duty structures and taxation," says Mor. "We wanted to be competitive, and added more games, [thus] the value on offer with the pre-order is much higher than you would see in the market."
Unlike Sony, which will provide service to devices imported from other PAL regions, Mor is clear that Microsoft will provide neither warranty nor support to devices which are not bought in India.
"The warranty is only applicable if you buy the console in the country," says Mor. With the Xbox 360, there were times when customers believed they were buying an Indian unit, he adds.
"We don't know anything about the customers details either - online lets us know that customer and engage with them," says Mor. "This model keeps the grey market out of the loop entirely."
We asked him if this switch to an online model simplified logistics to a point where some savings could be passed on to the customers, but Mor says that the market has not got that kind of scale.
"The scale of the business is still quite small," says Mor, "it's not like mobile phones for example. At this size, changes in the supply chain doesn't result in the kind of efficiencies that can affect prices, whereas taxes and duties make a very big difference."
India-specific
The biggest change between the Xbox 360 and the Xbox One is that over the years consoles have shifted to being far more focused on Web-based services. When the Xbox 360 launched in India we faced poor broadband penetration and/ or unreliable connectivity.
Eight years later the Web is becoming a lot more accessible and Mor says that Xbox Live Gold subscriptions - which let you play multiplayer games online and also give you access to discounts and two free games a month, similar to PS+ on the PlayStation - have risen by 300 percent in the last 18 months across the country.
The Xbox One takes Web-connectivity a lot further than the Xbox 360 ever did, and there's a lot of value beyond games. Services like Hulu or Netflix, a big part of Microsoft positioning the Xbox One as the centre of the home entertainment experiences in US and other regions, are of little use to Indian users though . Mor however says that a number of Indian content partnerships are going to be announced when the console releases later this month.
"We're building a comprehensive entertainment portfolio for the Xbox One with India-specific services," says Mor. "We're looking at making sure that there is content around movies and music, both local and international, and also sports. We're also bringing voice control to the country for the first time, and it's a really great experience. The Xbox One isn't just for gaming and we're making sure that our Indian buyers get the full value from their consoles."
Aside from this, Mor says one can expect some localisation around games with an upsurge of indie-developers in the country.
I don't have any projects to announce," he says, but adds, "but there has been some real development of late, and in time, we're going to see some pretty exciting titles."

The Oivo Keychain Can Turn AA Batteries Into a Powered Up iPhone
















In our weekly series on the world of crowdfunding, we look for the most interesting and exciting projects on sites like Kickstarter and Indiegogo. We're on the lookout for the next big thing in tech like the Pebble smartwatch or the Oculus Rift, and while everything won't be the next game-changer, there's usually something that's cool, or at least fun - and this week's find fits that description.
Today, having your phone run out of charge is such a common problem that everyone's learned to keep a power bank handy - but of course, you've got to remember to charge the power bank, just the way you have to charge the phone.
If your phone and power bank are both out of juice, then you're powerless to do anything about the problem. That's where the Oivo charger comes in.
This little keychain fob-sized accessory is actually two pieces of a charging plate held together with strong neodymium magnets. You can pry the pieces apart, and fit four-AA batteries in between, to get a battery pack that connects to your iPhone's Lightning port.
There are actually a fair number of chargers that use AA batteries - this one from Verbatim is available online for $12.39 - approximately Rs. 750. The four batteries can add up to eight hours of talk time, and unlike power points or USB ports, AA batteries can be bought pretty much anywhere, making this type of charger useful in a real world scenario. It is wasteful - the batteries will be thrown away, and you'll spend Rs. 120 if you're buying Duracell; but if you're on the road and don't have a charging point handy, you can at least get your phone running.
What sets the Oivo apart from other AA battery chargers is its small size. The other chargers of this sort are all large chambers with a USB port - you end up having to carry something that is as big as your iPhone, just to keep it charged. At least the rechargeable power banks are getting slimmer these days.
The Oivo does away with the chamber to hold the batteries in place, and replaces it with strong neodymium magnets - the two contact plates are cut into wedges that fit together to make a nice looking keychain, but can be pried apart to hold the batteries tightly when needed. The small size means that the Oivo will always be with you, unlike other battery power packs whose extra bulk makes them less likely to fit in a pocket.
You can see the full pledge video below:

The team is trying to raise $50,000 by October 3, and for a pledge of $39, you will get one Oivo charger. We're quite enthusiastic about this little charger, and the team says that after the iPhone version is launched, if there is enough demand, it will also make a version with a Micro-USB, so Android and Windows Phone users might be able to get this too.
To see more stories from the world of crowdfunding, click here.

Android KitKat Now Running on 24.5 Percent of Android Devices: Google





















Android KitKat, the latest publicly available version of Google's mobile and tablet operating system, is now powering nearly 25 percent of Android devices, according to the latest Google Play distribution data.
The new data revealed by Google shows that KitKat running devices are steadily rising while closing the gap on Jelly Bean-powered devices. Sharing the distribution data of different versions of Android, Google reported that KitKat OS has a total share of 24.5 percent of Android devices that check into Google Play compared to the 20.9 percent reported in August - an increase of 3.6 percent.
The Mountain View giant, sharing the Google Play distribution data of Android devices with different versions of the operating system for the 7-day period ending September 9, shows that Android Jelly Bean still powers the majority of Android devices, with the combined percentage of 53.8 percent - undergoing a drop of small 0.4 percent compared to a combined percentage of 54.2 percent in August. The Android 4.1.x is seen on 25.1 percent devices, Android 4.2.x on 20.7 percent and Android 4.3 on 8 percent devices.
Android 4.0.x or Ice Cream Sandwich, in Google's September report, registered a share of 9.6 percent, when compared to 10.6 percent last month.
Android Gingerbread (v 2.3.3-2.3.7) and Android 2.2 Froyo's device distribution shares are 11.4 percent and 0.7 percent respectively in the latest report, compared to corresponding 13.6 percent and 0.7 percent respectively in August.
Google also noted, "This data is gathered from the new Google Play Store app, which supports Android 2.2 and above, devices running older versions are not included. However, in August, 2013, versions older than Android 2.2 accounted for about 1 percent of devices that checked in to Google servers."
The OpenGL version, on the other hand, saw OpenGL 2.0 at dominating 77.5 percent, and OpenGL version 3.0 steadily rising to 22.5 percent. Last month, the OpenGL version data revealed that OpenGL 2.0 was at 80.2 percent, while the OpenGL version 3.0 came at 19.7 percent.

Nokia, Windows Phone to Be Rebranded Microsoft, Windows: Report




















A purported confidential document has surfaced online hinting at Microsoft's plans to remove the Nokia branding from its upcoming devices this holiday season, alongside reports of plans to drop the 'Phone' from the Windows Phone name and logo as part of the transition to the unifying 'Threshold' Windows 9 update.
"As part of our phased transition, we will drop the manufacturer name [Nokia] from product references during the Holiday campaign," stated one of the slides (Seen Below) from the leaked document, titled 'Product Naming'.
The leaked internal document suggests that Microsoft will be removing the Nokia branding altogether, leaving Lumia as the only brand name for its upcoming smartphones. In addition, the recently launched Nokia Lumia 730 Dual SIM, Lumia 830 and Lumia 735 are also said to be the final devices carrying the 'Nokia' brand name.
Contradicting what the newly leaked document suggests, a report from June hinted Microsoft would rebrand the Nokia Lumia smartphones to 'Nokia by Microsoft'.
Geek On Gadgets, the website that procured the purported confidential document, added that Microsoft is also planning to gradually remove the 'Phone' from its 'Windows Phone' brand name until it fades away completely. This fits in well with the company's announced plans for its upcoming 'Threshold' update (expected to be called Windows 9) that will merge the phone, tablet and desktop platforms into a unified operating system.
On a related note, last month Nokia was spotted hiring engineers, designers and camera specialists for upcoming devices, on LinkedIn job-listings. Nokia's Senior Vice President of Strategy, Sebastian Nystrom, later confirmed it was hiring for "new products businesses."
Interestingly, when Nokia completed the sale of its mobile business to Microsoft earlier this year, the announcement detailed that the Finnish giant would not manufacture mobile phones for a while, and concentrate on its telecommunications and services business in the interim.
Microsoft in July announced the biggest job cuts in its 39-year old history - with some 18,000 jobs being axed, of which 12,500 were from the Nokia acquisition. The Redmond giant further dumped its Android experiment and also announced that the Nokia X series of phones would be making the transition to Windows Phone as Lumia devices.

iPhone 6 and iPhone 6 Plus: Everything You Need to Know

Right on schedule, Apple has carried out its annual iPhone refresh cycle. Dozens of leaks and endless reams of speculation proved mostly to be correct, as the devices unveiled at Apple's California event on Tuesday were not surprising at all. Still, Apple managed to keep most of the specifics about its hardware and software improvements under wraps. Here's all you need to know about what makes the new iPhone 6 and iPhone 6 Plus special.

Screen sizes

Of course the most important difference is larger screens. Apple, which has steadfastly refused to follow industry trends in the past, has now seemingly bowed to pressure and gone in the direction that most Android device makers have gone. The iPhone 6 has a new 4.7-inch 750x1334-pixel screen, which is considerably bigger than the one on the iPhone 5s, while the iPhone 6 Plus comes in at an even bigger 5.5 inches and 1080x1920 pixels. The 326ppi density stays the same on the 4.7-inch screen, although Apple now calls it a "Retina HD" screen, while the 5.5-inch model gets a considerable bump up to 401ppi. The iPhone 5s and iPhone 5c both have 4-inch 640x1136-pixel screens.
The larger of the two new devices borrows some software features from the iPad line, and takes advantage of its extra screen space by allowing more content on each screen. For the first time, you can use an iPhone entirely in landscape - the home screen will rotate, but unlike on iPads, all the icons stay in the same places. There's even an enhanced keyboard with dedicated keys for copy, cut and paste.
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Dimensions

Of course the larger screens mean that both models are taller and wider than their predecessors, but Apple has made the most of that and reduced thickness to compensate. The iPhone 6 and iPhone 6 Plus are 6.9 and 7.1mm thick respectively, as opposed to the 8.97mm of the iPhone 5c and 7.6mm of the iPhone 5s and 5, which had felt so much thinner than the 4S when it first launched.
The power button on both models has been moved to the upper right edge, which is easier to reach than the top.
Power
Some might argue that the iPhone 5s was thin enough, and that Apple should have used larger batteries instead of reducing volume further. The iPhone 6 promises up to 14 hours of 3G talktime while the iPhone 6 Plus is rated for an astonishing 24 hours. That's compared to 10 hours on the iPhone 5s and 5c. Standby time remains the same 10 days on the iPhone 6, whereas the iPhone 6 Plus can last up to 16 days on a single charge.
A lot of the power savings can be attributed to Apple's new A8 SoC and M8 motion coprocessor. Apple has not disclosed the chips' specifications or speeds, but has promised 25 percent more CPU power and 50 percent faster graphics, along with impressive power savings. The A8 is manufactured on a 20nm process and has 2 billion transistors. The iPhone 5s was the first iOS device to use a 64-bit processor, last year's Apple A7, and also the first to have a dedicated motion coprocessor. The iPhone 5c uses the older Apple A6 SoC which was introduced with the iPhone 5 two years ago.
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Cameras

One area in which Apple has not bothered trying to catch up to Android manufacturers is its cameras. In terms of raw resolution, we've got the same 8-megapixel rating as before. However, Apple says the sensor is all new, and has been designed to lock focus much faster. A new "Focus pixels" feature senses light intensity quickly, allowing the autofocus to lock that much faster.
Apple also touts improved colour accuracy and more advanced noise reduction algorithms. There is dedicated hardware for image processing.The iPhone 5s camera doesn't have these new features but is still superior to the iPhone 5c camera, which has a single LED flash.
The larger iPhone 6 Plus has optical image stabilisation, which physically adjusts the lens to compensate for shaky hands and sudden movements, leading to sharper images and video. The iPhone 6 and 5s use digital stabilisation, which is a method of achieving similar results through software. The 5c doesn't have any kind of stabilisation.
Video is still 1080p on the two new phones rather than 4K, but can be recorded at a smoother 60fps. Slow-motion video can now be recorded at 240fps. The iPhone 5s introduced 120fps slow-motion video, but the 5c cannot process even this.
The front camera now supports a burst mode and you can panoramas up to 43 megapixels big with the primary camera, which uses the phone's gyroscope to automatically line up the edges of each frame.
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NFC and sensors

Apple's new Apple Pay feature works using a combination of NFC and fingerprints. You can tap your iPhone 6 or iPhone 6 Plus to a payment terminal while holding your finger to the Touch ID sensor to authorise payments. This feature won't be available on older iPhones including the iPhone 5s. The iPhone 5c lacks the Touch ID sensor, so transactions still need to be authorised with traditional passwords.
There's also a new barometer, which helps health and fitness apps track your movements. The new sensor allows detection of altitude so the device knows when you're walking and when you're climbing stairs.
Networks
On the less glamorous side, the new iPhone 6 and iPhone 6 Plus have been upgraded with high-speed Wi-Fi ac support. They also work on more LTE bands around the world - the total is now up to 20, including the TD 2300 band used in India. The iPhone 5s and 5c also support the Indian LTE band but Wi-Fi n is the highest speed standard supported.
The two new iPhones gain VoLTE (voice over LTE) support and carrier aggregation, which allows multiple bands to be used simultaneously to increase throughput.
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Pricing, variants and availability

The iPhone 6 replaces the iPhone 5s at the $199 price point (on contract in the US), but the iPhone 6 Plus comes in at a new $299 level. These are the starting prices for 16GB models, and the increment is still $100 for each bump in capacity.
Interestingly, Apple has discontinued the 32GB mid-tier models and you'll now get 64GB at the same price. Another $100 will get you 128GB instead of 64GB. Both models will be available in the same three colours as the iPhone 5s: gold, silver and space grey.
The iPhone 5s will continue to be available in 16GB and 32GB models. While the 16GB model drops to $99, the increase to 32GB will cost only $50 more. Only the 8GB version of the iPhone 5c will remain available, but it will be free on contract in the US.
Apple had initially put a date of September 26 on its India website, which seems to have been a mistake, as it has now been updated to show October 17. It is not clear if this applies to the iPhone 6 Plus as well, though this is unlikely considering reports of production issues that have constrained supplies. Pricing in Indian rupees is not yet known. Apple will most likely announce prices and retail tie-ups in the week prior to the launch.
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Software

The new iPhone 6 and iPhone 6 Plus will come with iOS 8 preinstalled. Owners of older iPhones (as far back as the iPhone 4S) will be able to download an iOS 8 update starting on September 17. The new OS introduces a number of features including Health, a new app that helps track your activity and nutrition; Photos, an all-new photo management and editing tool; more intelligent Spotlight searches; voice clips in the Messaging app; an improved keyboard with suggestions; and loads of new frameworks for developers to build on.